Nov 10, 2014

GUIDE: Installing the Cinema 4D Importer for After Effects



The C4D Importer is a plugin for AE that allows After Effects to open .AEC compositing files exported from Cinema4D. They help AE find the rendered files, imports them for you and creates a comp with cameras and lights, animation and all.
They are extremely useful for advanced compositing, but before After Effects can read these files, you need to "install" it.


May 6, 2014

AE | 7 Useful Functions in the Render Queue


Ah, the Render Queue. After Effects' method of pushing out your compositions to movies.
It's pretty straight forward to use, but it also has some powerful and very useful features tucked into it. So, let's take a look at the Render Queue.

Jan 23, 2014

All About Expression Controls



Expression Controls are effects that don't seem to do anything to our compositions! But they work as UIs for expressions we create. In this post, we'll take a look at each individual control and see what it can do and how to make use of it.

Jan 15, 2014

Change Multiple Comps from a Single Master Composition with Expressions



Okay, here's the scenario, an editor has created promotional material for a few shows. The channel he's working on has specific graphics that I need to make. So, I need to make, for each show, a graphic that shows the name of the show and different versions that say "Tonight at [specific time]", "Next Week", "This Week", "Coming Soon" and so on. Here's how one of them looks:



The problem is there's 6 versions and 4 shows, 24 comps in total. I can't keep rendering, changing text, rendering; it is kinda tiresome and is more prone to mistakes!

This tutorial will take a look at how to set-up your project so all you have to do is change ONE composition and create all 6 variations per show in one go. So technically, I only have to change and render 4 times, as compared to 24.
As always, this technique can be used for anything that requires batch editing and rendering, so adjust it for your specific uses.

Sep 18, 2013

AE | Expression Driven Gauge - Part 2


In the first post, we looked at building the base and setting up the numbers, now we're gonna make the Master control and get the bar to change colors.